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> As manufacturer's have decided 4GB is good enough for most people "640K of memory should be enough for anybody."
by craftyguy 8y ago
> As manufacturer's have decided 4GB is good enough for most people
"640K of memory should be enough for anybody."
- shakna 8y ago"RAMs cheap, everyone should have more than enough." Platitudes are cheap. Ignoring the real world, and allowing cheap excuses for either developers or manufacturers isn't acceptable. With 640K, a lot of developers built decent software. They didn't decide that the manufacturer was wrong and so their software would simply be a resource hog, as that was easier for their developers. But they also asked for more too.
- skyride 8y agoWith 640K of memory, developers were building basic productivity tools with simple CLI interfaces and little or no extensibility.
- shakna 8y agoSid Meier's Civilization ran in 640k. No extended memory. RetroCityRampage[0] is a modern game with a DOS port that uses no more than 640k of RAM [1]. That's a lot more than a simple CLI interface. [0] https://vblank.com/RetroCityRampage/ https://vblank.com/RetroCityRampage/ [1] https://www.gamasutra.com/view/news/248019/How_5_years_of_burning_ambition_brought_Retro_City_Rampage_to_DOS.php https://www.gamasutra.com/view/news/248019/How_5_years_of_bu...
- srean 8y agoWhich developers ? 2K seems to have been enough for the Apollo mission to go to the moon and back https://en.wikipedia.org/wiki/Apollo_Guidance_Computer#Memory https://en.wikipedia.org/wiki/Apollo_Guidance_Computer#Memor...