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> Some platforms like SPARC have built-in hardware support for pointer masking so it’s not an issue but for x86, the ZGC team use a neat multi-mapping trick. D
by silverlake 8y ago
> Some platforms like SPARC have built-in hardware support for pointer masking so it’s not an issue but for x86, the ZGC team use a neat multi-mapping trick.
Does anyone know what this instruction on SPARC is?