4 ms·
Overambitiousness. Or more precisely, actually getting stuff finished because of overambitiousness. I really need to remember the idea of a minimum viable prod
by CM30 8y ago
Overambitiousness. Or more precisely, actually getting stuff finished because of overambitiousness.
I really need to remember the idea of a minimum viable product and not get sidetracked with 'wouldn't it be cool if' type features that slow everything down.
- nwsm 8y agoIt's okay if they don't all get made. Just try to learn something from the experience, whether that be new technical skills, best practices, how to identify problems you ran into beforehand, etc.
- flatfilefan 8y agoSet goals to have something done as in „delivered“ not „developed“. Even if you work on a fun hobby project.
- tluyben2 8y agoI have struggled with this ss long as I can remember (programming since 8, I am in my 40s now). The way I combat it is by setting another ambitious goal at the start of a new project; to make at least some money with it as early as possible. That fights with new features; you actually just want to sell instead of adding new features. Now for hobby things that do not make money, I still am overambitious, I guess that is just something I will not get over as I have nothing really to combat it. Even setting goals to really finish something do not matter; my finished product looks like the Taj Mahal in my mind while I am building the garden shed. I have not found the ‘make money’ that applies to hobbies. Even with physical things; when I go hiking, I always go way too far and end up getting ‘lost’ (never lost, I have google maps, but always thinking; I can go just this path as it takes me deeper!) for a day on a mountain coming out completely physically broken. Luckily I usually have my voice of reason in this case; my wife, who says she is turning back after an hour.