3 ms·
I think we've seen this with most of Blizzard's games. StarCraft was such a big phenomenon partially because it was able to run on almost any machine during a K
by perseusmandate 8y ago
I think we've seen this with most of Blizzard's games. StarCraft was such a big phenomenon partially because it was able to run on almost any machine during a Korean recession when people were time rich and cash poor and when a large amount of computing was done on non-gaming machines at internet cafes.
And then of course you have Minecraft, PubG, Fortnight, The Sims ect