3 ms·
>The overlays destroyed performance. True. A space-time tradeoff. >I ended up making a segmented that spilt the call graph into mostly subtree by selecting th
by vram22 8y ago
>The overlays destroyed performance.
True. A space-time tradeoff.
>I ended up making a segmented that spilt the call graph into mostly subtree by selecting the subroots. A small set of the shared pets got to live in non overlay memory.
I didn't get what you mean by "making a segmented" and "shared pets". Typos?