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Looking at the description of the C64 port, it looks like each frame of the character in the DOS and Apple II versions were just drawn over the scene and the pi
by wbhart 8y ago
Looking at the description of the C64 port, it looks like each frame of the character in the DOS and Apple II versions were just drawn over the scene and the pixels affected just redrawn when he moves (including blocks that obscure his view). So, no sprite compiler.
- rzzzt 8y agoWith the cheat mode enabled, you can see this in-game by pressing Shift + B. Static parts of the level go dark, only the animated characters and their surroundings are rendered.