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From what I'm reading "considering how good Wine was getting" was because valve was paying devs to work on it. Also, it's nice because basically they've given
by bisby 8y ago
From what I'm reading "considering how good Wine was getting" was because valve was paying devs to work on it.
Also, it's nice because basically they've given this all back to the open source community, so it doubly reinforces "freedom-from-MS", because you aren't actually shackled to Steam either.
- ece 8y agoWine's DirectX 6-9 compatibility has been good since ~5 years or so. SC2 has been running well on Wine for about that long. I do wish Wine vs Wine-staging vs Proton forks didn't exist, but as long as they're merging from each other regularly I guess that's the reality. If you're a dev and want your game to run 20 years from now, as well as it does now, you'd have to think hard about picking DirectX or Metal vs Vulkan considering every game is or soon will be running on Vulkan through Wine/Proton.