3 ms·
https://github.com/Gabriel439/post-rfc/blob/master/sotu.md https://github.com/Gabriel439/post-rfc/blob/master/sotu.md Game programming Rating: Immature > Haske
by platz 8y ago
https://github.com/Gabriel439/post-rfc/blob/master/sotu.md https://github.com/Gabriel439/post-rfc/blob/master/sotu.md
Game programming
Rating: Immature
> Haskell is a garbage collected language, so Haskell is more appropriate for the scripting / logic layer of a game but not suitable manipulating a large object graph or for implementing a high-performance game engine due to the risk of introducing perceptible pauses due to GC pauses. Also, for simple games you can realistically use Haskell for the entire stack.