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It is a heafty price to pay, I could understand 30% in the early days, but the volume they’re dealing with now does make it feel unfair. Surely the solution to
by john-doherty 8y ago
It is a heafty price to pay, I could understand 30% in the early days, but the volume they’re dealing with now does make it feel unfair.
Surely the solution to this is Progressive Web Apps, WebGL etc? At some point, they’ll distrust themselves
- binomialxenon 8y agoI'd rather see alternate avenues of distribution for mobile applications, but this might not ever happen on iOS.