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That's not the kind of sim I was thinking about. That's the case because the rules of your sim precisely replicate real life and that's the only point of it. Yo
by close04 8y ago
That's not the kind of sim I was thinking about. That's the case because the rules of your sim precisely replicate real life and that's the only point of it. You're "playing" following a very clear rule book. And they are still "real life", you are not put in a virtual training/learning environment where you write the rule book and can expect mistakes to have 0 consequences.
The question was what if the simulation didn't replicate real life? What if you were expected or requested to do more by being told "it's a simulation and your ONLY goal is to win". It's GTA, Counter Strike, StarCraft, etc. Would knowing the person you just ran over while trying to win is a real person that just died or that you sent a real squad of marines to die so you can save one tank change your decisions? It's a hypothetical exercise, just like the Ender story.
My main point is that even if you're trained to kill in real life the decisions you take in a sim with "fictitious" rules and scenarios can't be considered a breach of morality.
Anyway, there is no justice or real consequences even for mistakes made in real life when it comes to the military. As evidence stands the mountain of innocent civilian victims. And to make the parallel with real life, Ender is not a soldier, he's a general. And just like in real life a decision that costs millions of lives on any side can still be rewarded with medals, glory, fame, as long as you're on the winning side.