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Jittery rendering, hangs, and high-latency are deal breakers in Virtual Reality. I think things will get better as a matter of necessity for VR and AR, and then
by piercebot 8y ago
Jittery rendering, hangs, and high-latency are deal breakers in Virtual Reality. I think things will get better as a matter of necessity for VR and AR, and then "veterans" from the field will bring back "new ideas" about performance and user experience.
Or, if you prefer your optimism a bit more dystopian-flavored, some megacorp will come around with a walled garden whose user experience is just so good that users will flock to use it, and the rest of the industry will have to adapt to compete.
In either case, I don't think getting used to it is our only choice :)
- mrguyorama 8y agoExcept in VR's case they just ask you to purchase a $1000 set of kit and if you experience stuttering just shrug and suggest upgrades