3 ms·
More than "saturation", my key takeaway is the crash was triggered by "quality". And this is precisely why Nintendo limited the third party titles (via lockout
by dfxm12 8y ago
More than "saturation", my key takeaway is the crash was triggered by "quality".
And this is precisely why Nintendo limited the third party titles (via lockout hardware) released on their systems. It didn't stop some developers[0] from figuring out how to defeat it though.
0 - https://en.wikipedia.org/wiki/Tengen_(company)#History https://en.wikipedia.org/wiki/Tengen_(company)#History