4 ms·
You can send it patterns in the form of code, but the hardware generates them, so I don't think you need to use WiFi once you've uploaded them.
by tlrobinson 8y ago
You can send it patterns in the form of code, but the hardware generates them, so I don't think you need to use WiFi once you've uploaded them.
- anfractuosity 8y agoGotcha cheers, I guess I was thinking about patterns which may be too big to fit in the ESP's memory.
- simap 8y agoYep, the trick here is that Pixelblaze doesn't store or stream pixel data, the patterns are small fast programs that generate pixel data on the fly. One benefit of this approach is that Wifi can drop or be unreliable without impacting animations. This also lets them react to inputs e.g. using some of the IO or ADC, or using the sensor expansion board for audio, light, or movement (accelerometer). Each pattern is typically 5-15K (this includes compressed source, compiled, and preview animation), and there's plenty of flash to store hundreds of different patterns.