2 ms·
I disagree, it's quite a different algorithm, the main difference being ray tracing traces a path to each light in the scene at each intersection which requires
by tomxor 8y ago
I disagree, it's quite a different algorithm, the main difference being ray tracing traces a path to each light in the scene at each intersection which requires far less steps to produce a visually pleasing image but is physically inaccurate, whereas path tracing takes no shortcuts, it traces a new ray at each intersection based only on the BRDF function until it either reaches the recursion limit or hits a light source, this is why it's so accurate but slow... It's not an extension of the ray tracing algorithm.
But as others point out I suppose this hardware works at a lower level than either of these algorithms by essentially just accelerating ray intersections.
- modeless 8y agoYou are mistaken about the term "ray tracing". It is a generic term. The specific algorithm you describe is "Whitted ray tracing", a particular type of ray tracing.
- tomxor 8y agoThat's what most people mean when they say ray tracing... but who says ray tracing path tracing... no one. There's plenty of articles comparing the two and they almost always refer to the former as just "ray tracing".