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Also there are very few games that use intensive raytracing right now. It'll take some time to get the libraries embedded into graphics frameworks and popular e
by brandonjm 8y ago
Also there are very few games that use intensive raytracing right now. It'll take some time to get the libraries embedded into graphics frameworks and popular engines. I don't imagine they'll release a consumer Turing card until they have at least one game they can use to market it with.