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Photon mapping with physically based quantum BRDFs would be "realistic-looking 100% CGI." Because you'd be doing an exact physics-based simulation of electromag
by garmaine 8y ago
Photon mapping with physically based quantum BRDFs would be "realistic-looking 100% CGI." Because you'd be doing an exact physics-based simulation of electromagnetic light interacting with physically accurate materials.
There's no way in hell you'd be able to do it real-time with models of sufficient detail though. So I presume you mean "... in realtime."