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My parents resisted getting a TV for awhile when I was a kid. When we got one it was an old second-hand black-and-white (this was the 1970s). This TV sometime
by jefurii 8y ago
My parents resisted getting a TV for awhile when I was a kid. When we got one it was an old second-hand black-and-white (this was the 1970s). This TV sometimes broke for weeks at a time (my dad now admits that he removed the fuse). I remember my dad watching TV with me and deconstructing it mercilessly--I now understand he was teaching me media literacy.
Later on when we got a computer my folks would only get construction-set games (e.g. Pinball Construction Set) or simulations (Flight Simulator, M.U.L.E.). Later they expanded and got some strategy and role-playing games. If I wanted arcade games I had to use my own money or type them in myself from the magazines (printing game source code was a thing for a bit in the 1980s).
I recently discovered a book from the 1980s that my folks must have read, and which handles media literacy really well: "A kid's TV guide : a children's book about watching TV intelligently", by Joy Wilt. Yes, I'm just as annoying to my kid as my parents were to me.
- nojvek 8y agoI remember creating flash games after watching tons of kirupa.com tutorials. That was fun. I don’t think i’d be motivated enough to do that with html. The iPhone / modern smartphones are very much designed to be consumer devices. You can’t do much creation. There’s something about building. You feel so accomplished. Even more amplified if other people want what you’ve created.