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I've said before in similar threads about PoE, and I'll echo again here: It's a remarkable success and a high point of dev output, to me. Some expansions have
by existencebox 8y ago
I've said before in similar threads about PoE, and I'll echo again here: It's a remarkable success and a high point of dev output, to me. Some expansions haven't turned out well. I haven't liked some changes. There have been some bugs. But it _blows out of the water_ pretty much ever other "always on" game I've every played in terms of dev professionalism, consistency, stability, and mechanic growth.
I don't know if "you've bought yourself a good amount of emotional-leeway with this fan" helps lift any stress from the GP, but as one service-running-engineer to another, I look at PoE when I need to hold up an example of how I should be producing as a True Professional(TM).