10 ms·
This all sounds so familiar. I don’t make games, I make comics. Four and a half years quietly working. Another year to do a messy Kickstarter. A year of feelin
by egypturnash 8y ago
This all sounds so familiar.
I don’t make games, I make comics. Four and a half years quietly working. Another year to do a messy Kickstarter. A year of feeling lost and empty afterwards. And then, finally, starting up the familiar grind on the next project, which I’d been kicking around on and off during those two years.
I know a few professional authors. They seem to be able to go from one project to another fairly easily; they also typically have much shorter schedules. I kinda envy that sometimes. A lot.
- redisman 8y agoYou still released a new work of art into the world. It's not a small thing. 99.999% of people give up.
- egypturnash 8y agoI tell myself things like that when I’m in the post-release slump. It still happens. This thing has dominated your life for several years, it’s done, it doesn’t need any more work, it’s out of your life. Now there’s this big gaping emptiness where the project used to be. The solution usually ends up being “a new project”. After a while.