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You have to understand that you don't lose anything, no matter the outcome. Even if your game/software sucks you can remain sane knowing you gained a valuable s
by WilliamEdward 8y ago
You have to understand that you don't lose anything, no matter the outcome. Even if your game/software sucks you can remain sane knowing you gained a valuable skill (programming, design, w/e) and a working product that you might change a bit in the future and reintroduce to the market again.