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It might not be much from a random comment on Hacker News, but after confirming on your profile (2012... 17 content drops... Sounded familiar.) Path of Exile is
by DivisionSol 8y ago
It might not be much from a random comment on Hacker News, but after confirming on your profile (2012... 17 content drops... Sounded familiar.) Path of Exile is an absolute treasure.
GGG is one of the companies on my short-list of inspirational studios out there now. Growing off cosmetics in a F2P game is probably one of the more ethical success stories out there for those examining current industry success.
Provide quality improving patches throughout the life-cycle of a major patch. Engage with fans and provide top-tier customer support.
I look to what you're doing right and hope I maintain the cognizance during product development to do what you folks do to keep people happy.
I'm looking forward to Delve, and I hope you know you have starry-eyed fans out there!
- existencebox 8y agoI've said before in similar threads about PoE, and I'll echo again here: It's a remarkable success and a high point of dev output, to me. Some expansions haven't turned out well. I haven't liked some changes. There have been some bugs. But it _blows out of the water_ pretty much ever other "always on" game I've every played in terms of dev professionalism, consistency, stability, and mechanic growth. I don't know if "you've bought yourself a good amount of emotional-leeway with this fan" helps lift any stress from the GP, but as one service-running-engineer to another, I look at PoE when I need to hold up an example of how I should be producing as a True Professional(TM).