3 ms·
shrug I would just try to represent it w/more precision. Maybe then you wouldn't even need the complexity of a floating point number. If you're lucky, your co
by wyldfire 8y ago
shrug I would just try to represent it w/more precision. Maybe then you wouldn't even need the complexity of a floating point number.
If you're lucky, your compiler can generate 64/128-bit math for your target if there's no native registers/ALU that wide. If not, it's not exactly rocket surgery to do this yourself. Or in dire cases, use an arbitrary precision library.