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If you're a company that commonly outsources, you should have good freelancing game. By that I mean you build a network of freelancers you've worked with before
by spadros 8y ago
If you're a company that commonly outsources, you should have good freelancing game. By that I mean you build a network of freelancers you've worked with before or have heard good feedback from trusted sources.
My girlfriend is a manager at a writing company. She has a group of about 30 freelancers she keeps in touch with on top of the 10 people who work directly under her at her company. When too much work comes in she leans on the freelancer that best fits what she needs. These are people she has worked with before, has had success with, and most of all trusts. She, of course, has to try new freelancers occasionally. But the bad ones get spit back out.
It sounds like the company you were working for doesn't have very good freelancing game.
- Roritharr 8y agoThe company actually had, that's why things worked out and I returned to more projects afterwards, but it was stressful and not a job they would have given someone else, because of the lack of trust inherent in any new freelancer. If you want freelancing to stay mostly something for people great at selling themselves, managing customer relations etc. that model works well, but that's IMO not optimal for the company nor the majority of people who would enjoy being freelancers.
- spadros 8y agoHmmm, interesting. I wonder how important self advertising is in this case, though. I know that she usually posts content she can't get done with her normal freelancers on this writer's freelance site. Freelancers make bids, negotiate terms, etc, through the website. After she's worked with someone she likes through it she tends to keep their email and ask them directly next time. I think you're right that this type of model benefits freelancers that manage their own group of clients rather than through an agency, however.