4 ms·
After examining the rules, there are many flaws. https://www.wizards.com/dnd/files/excerpts/excerpt_dmg4.pdf https://www.wizards.com/dnd/files/excerpts/excerpt_
by ggggtez 8y ago
After examining the rules, there are many flaws. https://www.wizards.com/dnd/files/excerpts/excerpt_dmg4.pdf https://www.wizards.com/dnd/files/excerpts/excerpt_dmg4.pdf
The maps don't use any of the optional starting rooms, for starters.
All 45 degree options are missing, as are odd shapes, stairs, pits, etc, resulting in ignoring or heavily modifying Tables II, III, III.B, V.A, V.E, VI, VII, and VIII,.
The rules also specify that the dungeon must start with a stairs entering a room, but it appears that this actually starts with a passage instead, which doesn't appear to require entering a room immediately.
Example:
https://www.dungeonstome.com/dungeon/345345345.png https://www.dungeonstome.com/dungeon/345345345.png
The entrance enters the room using a secret door, however there shouldn't be a door between the entrance and the first room.
- _Zoran_ 8y agoYou're looking at a different version of the DMG :) DungeonsTOME is based on the DMG from 5e. Although if there was enough interest, I might implement those rules minus the dungeon dressing/encounters and some of the "unusual shapes".
- ggggtez 8y agoThanks for the clarification. Could you update the FAQ with a link to the rules?
- _Zoran_ 8y agoI don't think the 5e rules are available publicly. If you can find a link somewhere legit (such as wizards.com) then I'll happily put a link up in the FAQ. As for the older DMG rules that you have, I'll post them up if I end up implementing that version. Otherwise I'll cause confusion :)
- hithereagain 8y agoThere is a System Reference Document for 5e available here: http://dnd.wizards.com/articles/features/systems-reference-document-srd http://dnd.wizards.com/articles/features/systems-reference-d...
- _Zoran_ 8y agoPossibly I'm being a bit blind, but I can't seem to find the dungeon creation rules in there?