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> it could be smoothly deformed into a realistic hand. It's probably a good thing that this isn't what defines a drawing as good. A bicycle frame has a couple
by Doxin 8y ago
> it could be smoothly deformed into a realistic hand.
It's probably a good thing that this isn't what defines a drawing as good. A bicycle frame has a couple straight lines and that's about it. A hand, or broccoli, has complex compound curves all over the place.
Ask any artist to draw a bicycle and it'll probably end up pretty good. Ask any artist to draw a hand and there's a good chance it'll not end up good, even when using reference material.
There's a reason a lot of artists have problems drawing hands.
- logfromblammo 8y agoThey just need to pull the Escher trick and draw a hand that can draw hands.
- gowld 8y agoHands aren't hard to draw because hands are super complicated; hands are hard to draw because humans are evolutionarily finely tuned to recognize and be disgusted by distorted human bodies, which in nature is a signal of disease. Look at the diversity of broccoli proportion at the grocery, then imagine hands with the same diversity -- grotesquely long or lumpy or twisted, which too few or too many fingers. OTOH, cartoon hands, outside the uncanny valley, look fine, even when (as is common) missing a finger.
- prince005 8y agoThat maybe because hands have a dynamic form/shape while a bicycle has a static form and is thus easier to remember or draw.