3 ms·
I think the idea there was to take tower hits so they can keep pushing without taking hero damage. And delaying until the next creep wave arrives. Not sure it h
by eerikkivistik 8y ago
I think the idea there was to take tower hits so they can keep pushing without taking hero damage. And delaying until the next creep wave arrives. Not sure it had much effect in this game, but it can be situationally useful.