4 ms·PBR is already enabled in most game engines, it's even supported out of the box by Three.jsby kowdermeister 8y agoPBR is already enabled in most game engines, it's even supported out of the box by Three.jsandybak 8y agoI'm asking about this specific engine - not PBR in general.Asgardr 8y agoWhy would Unity use Filament? They have a PBR solution that works for them and is in active development. OTOY's OctaneRenderer is an unbiased path tracer. It's not comparable to Filament, two different use cases.