2 ms·
> If you're directly equating story points to time then you're doing it wrong. But it's not us, the developers, doing this conflation. It's management. No matt
by wool_gather 8y ago
> If you're directly equating story points to time then you're doing it wrong.
But it's not us, the developers, doing this conflation. It's management. No matter how many times we say "story points are useless without a consistent measurement of velocity", they still say "okay, but 2 + 5 + 3 + 2 = 12 dev days, so you and Jane can have ${FEATURE} done on Tuesday, right?"