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> Maybe your thing can help me eventually Maybe my thing can help me eventually! Most of the clever code is from elsewhere and I need to brush up on some funda
by andybak 8y ago
> Maybe your thing can help me eventually
Maybe my thing can help me eventually! Most of the clever code is from elsewhere and I need to brush up on some fundamental maths to really understand it. I've ended up with two different mesh representations which I convert between (one for the base Wythoff stuff and the other for applying Conway operators). Ideally I'd rewrite one of the other to get rid of this.
You do start to get awesome results by just fiddling with different chains of operators so I'd love to wrap that part in a nice UI and release it as a toy. It is of course very easy to end up with way too many polygons as most operators double the count at the very least.
I'm very jealous of some aspects of your app. I might need to borrow some ideas... :-)
- tesseralis 8y agoBorrow away! Which parts are you thinking of, if I may ask?
- andybak 8y ago1. The UI for choosing which face type to perform some operators on. I had a numeric input field which is fairly unfriendly in hindsight. 2. I didn't have twist, elongate or several of your other operations. They won't always make sense as general operations but it's given me some ideas. 3. Lots of little UI touches. I was fumbling around with various UI ideas and you've given me a better sense of direction.