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> Missile Command was made to be unbeatable as a statement about the futility of nuclear war I'm a huge Atari fan and this is the first I've heard of this. Pre
by SmellyGeekBoy 8y ago
> Missile Command was made to be unbeatable as a statement about the futility of nuclear war
I'm a huge Atari fan and this is the first I've heard of this. Pretty profound if true. Thanks for the insight!
- NeedMoreTea 8y agoOriginally intended to be called Armageddon. End of game screen of "The End" instead of Game Over as a result of that same futility. Dave Theurer talked about it in some depth here: https://www.polygon.com/features/2013/8/15/4528228/missile-command-dave-theurer https://www.polygon.com/features/2013/8/15/4528228/missile-c...