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It's just simple function calls, minimal boilerplate and simple API. You can write shaders (not mandatory since it supports 3D without them) but loading them i
by kowdermeister 8y ago
It's just simple function calls, minimal boilerplate and simple API.
You can write shaders (not mandatory since it supports 3D without them) but loading them is simple as using ShaderToy.
https://processing.org/tutorials/pshader/ https://processing.org/tutorials/pshader/