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I agree that Inside and Limbo are easier as puzzlers. “On-the-rails” could describe any non-open-world game. But Limbo, in particular, is not just a linear “fo
by modernerd 8y ago
I agree that Inside and Limbo are easier as puzzlers.
“On-the-rails” could describe any non-open-world game. But Limbo, in particular, is not just a linear “forward forevermore” puzzler — it requires backtracking to solve some of the puzzles, which gives it a Braid-like quality.
To me they both capture the feeling I got playing Braid. Those reading shouldn't discount them for being less hard.
I haven't played your other recommendations — thank you for those!