2 ms·
Game studios are already focusing on different target demographics, it just that people tend to not see it because when a product change target demographic it a
by belorn 8y ago
Game studios are already focusing on different target demographics, it just that people tend to not see it because when a product change target demographic it also tailors (in a market competition way) all other aspect of putting a product to market and successfully earning profit on it. Those changes also effect how game studios compete against each other, and major developers for one type might be a minor actor in the other.
Triple-A games and block buster action movies has very many similarities. A lot of focus is on first day sales with flashy and short term advertisement that get concentrated to compete against the competition that tries to do the same thing. For some reason the young male with disposable income is a core demographic for this kind of product. In contrast Candy crush, Facebook games, romantic comedy and drama movies share a different target demographic of middle age women. If I remember right then production for that demographic has surpassed that of triple-A, with mobile games being a massive industry.
Why does marketing when targeting for men or women differ? Why does the purchasing pattern differ. I don't know and there are movie and game studios that do try to target all gender and all age demographics with the same product, using a singe marketing style and single platform. Maybe that works but lets not forget that game studios that targeting other demographics than young male with disposable income really do exist. They just don't call themselves triple-A, just like how a romantic comedy don't usually get described as a block buster. If I make a guess I would say it has something to do with marketing.