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> ...especially the OpenGL ES GPU... Does Virgil3D not work in DBT QEMU targets? Generally agree that cross-compilation is a better solution, but I think it c
by microcolonel 8y ago
> ...especially the OpenGL ES GPU...
Does Virgil3D not work in DBT QEMU targets?
Generally agree that cross-compilation is a better solution, but I think it could also be nice to have everything (except the drivers for your actual hardware) tested as delivered.