5 ms·
The second row of the main page states this: "The first concern of toy is to bring the thinnest and simplest stack of technology for making games directly from
by shezi 8y ago
The second row of the main page states this: "The first concern of toy is to bring the thinnest and simplest stack of technology for making games directly from C++, instead of focusing on a monolithic editor, or insulating the user from the core systems."
So I think this is "thin and wide", instead of "thin and small". Having all the components you need and having them directly accessible counts as thin in my opinion.
- gitgud 8y agoFair enough, my interpretation of a thin game engine is a thin abstraction over the mechanics of the game... but now that I think about it, this is exactly that...