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It is objectively one of the worst in existence. Same as with photoshop. It just ended up like that, everyone learned it that way, and now no one dares to revol
by fwsgonzo 8y ago
It is objectively one of the worst in existence. Same as with photoshop. It just ended up like that, everyone learned it that way, and now no one dares to revolutionize.
I tried to work strictly with the B (3rd) and A (4th) color channels separately in photoshop but I clearly don't understand how its supposed to be done.
Blenders UI is a horror show unlike anything in existence. Blender is extremely capable though. No question about that.
- TeMPOraL 8y ago> Blenders UI is a horror show unlike anything in existence. Blender is extremely capable though. That kind of goes together, though. Simple UI is usually a symptom of lack of capabilities of the software at hand. When your software has a lot of power, UI design becomes tricky. Doubly so when, like in case of Blender, you aim for efficiency of usage, which is usually at odds with typical UX guidelines, and instead expects the user to actually learn something.