3 ms·
> Very interesting point. I wonder why did this happen? I believe the manuals/books with backstory/guides that came with the box, added to the engagement with t
by alexpotato 8y ago
> Very interesting point. I wonder why did this happen? I believe the manuals/books with backstory/guides that came with the box, added to the engagement with the game. Why did they go away? Seems like a needless regression :)
I forget the source for this but it boiled down to:
- Apparently lots of people didn't read the manuals
- Game designers started using intro levels to teach the player what to do.
Personally, I LOVED the MicroProse manuals and was always super excited when I unboxed a new game and would spend hours reading all the details and stories (the games were awesome too).