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>We tend to forget, hardcore gamers makeup a large audience of the whole industry. This isn't really the case. Especially if you talk about pure revenue. Hard
by Jonnax 8y ago
>We tend to forget, hardcore gamers makeup a large audience of the whole industry.
This isn't really the case.
Especially if you talk about pure revenue.
Hardcore gamers love overestimating their relevance.
You talk about keyboard and mouse. That's an even smaller segment compared to mobile. Or even console.
Motion contrails have stuck around in mobile, for example steering cars.
And there's are room scale VR experiences like that Starwars one.
https://www.thevoid.com/dimensions/starwars/secretsoftheempire/ https://www.thevoid.com/dimensions/starwars/secretsoftheempi...
There's even Mario kart VR:
https://www.theverge.com/2017/10/17/16487714/mario-kart-vr-arcade-gp-hands-on-tokyo-japan https://www.theverge.com/2017/10/17/16487714/mario-kart-vr-a...