3 ms·
My ignorance on this subject is a vast abyss, but reality seems to work OK with this, because "subjective" and "objective" time can be decoupled. The world does
by fnordsensei 8y ago
My ignorance on this subject is a vast abyss, but reality seems to work OK with this, because "subjective" and "objective" time can be decoupled. The world doesn't really care if your video camera takes a snapshot every 1/30th or 1/60th of a second, it'll keep doing whatever it is doing at its own pace.
Can't a virtual world be built with the same principles?
- cuban-frisbee 8y agoThey can and they are. Take for example Forza Motorsport, the physics engine, i.e. How the cars react to different road conditions updates at 360 hz while the graphics updates at 60 hz.
- vbezhenar 8y agoMay be real world is simulated with 5.39e44 fps, so you won't feel the difference between 30 fps or 60 fps camera. You can't simulate virtual world with similar performance yet.