4 ms·
I'm working on the mobile version of Omnicube, which is a really hard puzzle game set on a talking cube in space. I released the game a couple of months ago fo
by trykondev 8y ago
I'm working on the mobile version of Omnicube, which is a really hard puzzle game set on a talking cube in space.
I released the game a couple of months ago for Windows and Mac. I've had lots of requests to bring the game to mobile -- the mechanics are a great fit for touch devices, but it's hard to fit the entire interface onto a smaller screen. I'm working on some tricks and optimizations to improve the experience on mobile devices.
You can check out the desktop version of the game on Steam, itch.io, or the Windows Store. I also keep a development log on TIGSource.
Steam: https://store.steampowered.com/app/800860/Omnicube https://store.steampowered.com/app/800860/Omnicube
itch.io: https://trykon.itch.io/omnicube https://trykon.itch.io/omnicube
Windows Store: https://www.microsoft.com/en-us/store/p/omnicube/9njcwkrx4mmh https://www.microsoft.com/en-us/store/p/omnicube/9njcwkrx4mm...
TIGSource devlog: https://forums.tigsource.com/index.php?topic=63388.0 https://forums.tigsource.com/index.php?topic=63388.0