3 ms·
I don't know what their reasons are, but I do have a certain aversion to games that try to force social play in a certain way. E.g. when a board game forces you
by skgoa 8y ago
I don't know what their reasons are, but I do have a certain aversion to games that try to force social play in a certain way. E.g. when a board game forces you to be the traitor. I can totally see why people might want the rules of the game be limited to enabling and balancing the players' interactions with the world and letting player improv the actual narrative.