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Board game playing programs consider much more than every next possible move from a single state. Any decently skilled amateur could easily beat a program that
by mustacheemperor 8y ago
Board game playing programs consider much more than every next possible move from a single state. Any decently skilled amateur could easily beat a program that can only reckon one move into the future. I see the argument you're trying to make here but the numbers you're citing do not support it, in my opinion. DeepMind is considering much more than the 130k moves possible from a single state during each move of play.