4 ms·
Currently 25. Been developing a game as a one man project for the last 11 years, dropped out of school at 18 and started to focus 100 % on the game. Been goin
by NightlyDev 8y ago
Currently 25.
Been developing a game as a one man project for the last 11 years, dropped out of school at 18 and started to focus 100 % on the game.
Been going very well, but I'm in constant fear of things changing like they did in early 2010s when a lot of players moved to mobile and thereby really dragging down the average play time per visit.
I should probably really try marketing and throw together a couple of other services and see what sticks, so I don't have to worry that much about entertaining people.
Not sure if I'm regretting dropping out of school(electronics) as my GF just got her master's degree in software development, mostly by just having fun, and her current company seems like fun and nice place to work with superb food, benefits, hardware and so on.
I'm currently earning quite a bit more than most developers, and I sure can get more or less all the work related toys and tools I want, but I'm not sure if the extra stress is worth the extra money and toys. The income tax is also really high in Norway so... Maybe a normal job would be better.
If shit hits the fan and it's game over, then I guess I might get a job as I have 11 years of professional experience with advanced systems. I've never had an IT job, so I have no idea if I would get a good job or how well I'd compete with others though.
Money is nice and fun, but it isn't everything.
And one lesson that has become very clear to me so far: gamers are most likely the worst customers in the world. The amount of people who tries to gain the system by using eg. chargebacks or just has no respect as "it's just a game and I needed money for something else" is really high compared to every other business type, at least based on my and PayPal's experience. Also, don't use PayPal. Use something with 3Dsecure.