3 ms·
GPU vendors have been doing this with texture maps for years.
by moonbug 8y ago
GPU vendors have been doing this with texture maps for years.
- TomVDB 8y agoTexture map compression is lossy, and it’s a very compute intensive process that is done at the game mastering time, and it’s a fix ratio compression. None of this is the case here. You’re probably thinking about delta color compression.