3 ms·
I'd prefer to stay at OpenGL level. Maybe some kind of standardized high-level API pops up on top of Vulkan/Metal, for those who don't want to go that low-level
by zerr 8y ago
I'd prefer to stay at OpenGL level. Maybe some kind of standardized high-level API pops up on top of Vulkan/Metal, for those who don't want to go that low-level.
- skolemtotem 8y agoMetal is actually not that bad to live in. Vulkan, on the other hand, is micromanagement hell. I definitely agree with the people saying that it's for "building your own OpenGL".
- pjmlp 8y agoWorse, because they took the extensions concept and took them a step further. Every couple of weeks there is a new version, and each card supports a certain minor version. https://vulkan.gpuinfo.org https://vulkan.gpuinfo.org