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Thanks for the feedback! I like the undo concept, that should be do-able. On the quick-typing thing I was thinking that I could make it so that if you just sta
by NIckGeek 8y ago
Thanks for the feedback! I like the undo concept, that should be do-able.
On the quick-typing thing I was thinking that I could make it so that if you just start typing with the insert thing open, it'll automatically put you in a text element. What do you think about that?
- CuriousSkeptic 8y agoI believe Raskins mentions this, and other ideas, in https://en.m.wikipedia.org/wiki/The_Humane_Interface https://en.m.wikipedia.org/wiki/The_Humane_Interface An interesting read none the less
- ygra 8y agoGenerally for usability I'd suggest to take a good look at OneNote, which in my eyes gets the "type and draw everywhere, with minimal friction" concept very right. And while the underlying data model of such an application may necessitate a collection of objects being scattered on a canvas, that doesn't mean that the interaction model has to follow that directly. So indeed, just let me type anywhere. Another thing that adds friction in my eyes is that when editing text your first click changes the interface into text editing mode where the text neither stays at the position you've seen it before, nor can you actually interact with it with that first click. So when I see a word that I'd like to change and I click there, that will only spawn the edit window for that text object, instead of just placing a cursor there so I can directly edit it.