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You listing out a bunch of decentralized, protocol based solutions means that there's competition in the market, which is evidence of a new market that is GROWI
by thevardanian 8y ago
You listing out a bunch of decentralized, protocol based solutions means that there's competition in the market, which is evidence of a new market that is GROWING. The opposite of a dead market. Youtube is also a the result of such a competitive market. There used to be dozens of video hosting platforms. The same applies to almost every other company. Facebook, Google, Amazon, Ebay, etc. all grew up in very competitive markets. Competitive markets means that there's demand.
Decentralization does one very important thing. It makes it more profitable, and cheaper to make content accessible to your audience, while giving you the freedom of making money. That is to say decentralization amplifies the ability of computers to make work what Youtube and Google require billions to do. It DISTRIBUTES that workload among many independent workers, and lets the market decide how valuable their input is.
Secondly centralized solutions can exist in a decentralized environment. Content distribution should always have been decentralized, making profit on content is the centralization problem. You're getting content distribution, and profitability mixed up.
- stale2002 8y agoUmm, I don't think I agree with you on the idea that decentralization decreases costs for contract distribution. Distributing content to millions of people requires massive investment. The total cost would likely INCREASE massively, as my home computer is much worse at acting as a CDN than Google. Sure, the costs get DISTRIBUTED, to places where maybe you aren't the one paying for it. But SOMEONE is still paying that money. And they are doing much less efficient than a centralized service with thousands of engineers.
- thevardanian 8y agoYou don't run your website, necessarily, on a local home computer, why would you assume the same for this?
- stale2002 8y agoSo it's not decentralized then? I thought that was the entire point. But even if it is not literal home PCs, and is instead some sort of middle road between massive company and home PC, my point still stands. Your 10 person company hosting content isn't going to be able to stream it live to 20 thousand people. That takes lots and lots of money and engineering talent to do right.