3 ms·
I have no source on this, but I would not be surprised one bit to learn it's Sony that pushed them hard to support the game properly. They picked the game when
by nolok 8y ago
I have no source on this, but I would not be surprised one bit to learn it's Sony that pushed them hard to support the game properly. They picked the game when it was still indie, gave them lots of money to finish it and make it playstation exclusive, paid for a lot of marketing, and then had a major push for refund on the psn (which they "fought" against, because the psn is not very refund friendly).
Given that 90% of the issue is not "it didn't live up to what we expected" but "why is that guy lying about features that are in on release week", they probably didn't want to let hello games off the hook and screw players completly.