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The tracking from Red Shell would be very hard to stop at the OS-level, because the things they're gathering are all stuff that has legitimate relevance to the
by AdmiralAsshat 8y ago
The tracking from Red Shell would be very hard to stop at the OS-level, because the things they're gathering are all stuff that has legitimate relevance to the game (e.g. the game may want to know what CPU, RAM, and videocard you have for recommended settings). Further, an internet connected game needs an internet connection to work.
So it would be very hard for the OS to tell the game, "You can send packets about the player's current position in the gameserver, but you can't send packets back to the software developer that contain fingerprint information." The developer would just encrypt the info and send it all to the same destination to make all packets look the same.
- cptskippy 8y agoI think people are less concerned about hardware specs and more concerned about cataloging of software installed, logging DNS traffic, and capturing PII.
- deleted 8y ago[deleted]