4 ms·
Yes, the blocking problem mostly affects corporate networks or shady wlan access points. Game developers don't really have a problem with using UDP/TCP on rand
by gsich 8y ago
Yes, the blocking problem mostly affects corporate networks or shady wlan access points.
Game developers don't really have a problem with using UDP/TCP on random ports.
- nineteen999 8y agoSure, but there's a bit of a stretch from there to the parent posters claim "anything outside of port 80/443 will be blocked at some point" as a justification not to develop new, non-HTTP based protocols.
- gsich 8y agoOf course, it's just a sloppy excuse.